Consistently while playing as V, I would get an S or higher (the game offers stylish ranks during fights, boss battles, and at the end of missions). Nonetheless, I love the Devil May Cry series, even though I’m not good at it and as I have gotten ill, I have only gotten worse. V’s story at the end of the day was to the service of Vergil, never his own. I understood it from a story angle, with Vergil being the best antagonist of the series, but it was still disappointing. It was difficult seeing my favorite character, the one I saw myself in, betray his found family and rejoin with the abled-bodied man who created him and forced him into existence. As he plunges his cane into the demon, he reconnects with him once again, forming Vergil. Additionally, V cannot jump like Dante or Nero, instead, he uses Griffon, his familiar who takes the shape of a hawk, to get him to higher areas or away from danger in the nick of time.īy the final battle with Urizen, V is barely able to walk and is disintegrating with each step. After Griffon, Shadow, or Nightmare takes out a demon, the enemy turns white, allowing V the chance to finish them off for good. V relies on a cane to walk and it also acts as his primary weapon. V’s inability to lift a sword means he has adapted the way he fights. However, in V’s case, while he can’t lift the sword of Sparda, he can recite William Blake’s “Infant Joy” like there is no tomorrow. The pen is not mightier than the sword in the world of Devil May Cry. He even spouts it off in the midst of battle as a way to antagonize enemies. He’s calm, collected, and has a love for art and poetry. V’s character is very different from that of other Devil May Cry protagonists, even Vergil. In a similar way, V finds strength in poetry. Writing has offered me solace and a way to cope with and understand my new reality. Similarly, I have found strength and beauty in my disability by writing about it. Instead, it feels like he is playing the deck of cards handed to him. However, V never feels tropey or like his disability is a superpower. The fact that he adapts so quickly to his situation and turns his greatest traumas into strength is something many people, particularly disabled people, can relate too. V has Vergil’s memories and knows the horrors he endured, but he also sees the good in all it. While he initially has one other familiar, Phantom, it perishes in a prequel story prior to the game. These manifestations, Griffon, Shadow, and Nightmare, take forms based on Mundus’s minions and end up being V’s greatest allies in battle. In addition to leaving V incredibly weak in his human form, Vergil also left V with four physical manifestations of Vergil’s trauma from his time as a Nelo Angelo. He struggles to run and later, even walk on his own. After doing so, Vergil returned to the burned Sparda mansion and stabbed himself with the sword to separate his human half, V, from his demon half, Urizen.īecause V is separated from his demon half, he is dying and literally decaying, which becomes more and more apparent as the game goes on. In order to get his sword Yamato back, he tore off Nero’s Devil Bringer. After escaping the demon world, Vergil was weak but still longed for power and hoped to get revenge on Dante. V was created from Vergil, Dante’s twin brother who was previously thought to be dead following the events of Devil May Cry 3 (though it was later revealed otherwise in DLC for Devil May Cry 4). He cannot survive being stabbed or shot in the face multiple times by Lady. But as much as I love Dante and, as unpopular as an opinion as it was during Devil May Cry 4, loved Nero, after playing Devil May Cry 5, V is my favorite character of the series. This is wildly different than what you traditionally see in a Devil May Cry game. Unlike Nero or Dante, V stays out of the action, instead commanding his familiars, Griffon, Shadow, and Nightmare, to fight for him. When I first saw his gameplay trailer, I was unsure about how much I would enjoy V’s combat style. This means the game features three playable characters, Nero, V, and later Dante, each with three very distinct play styles. Devil May Cry 5 introduced a new character to the franchise in V, the mysterious one. As a series, Devil May Cry is known for having wacky and out-there characters with larger than life attitudes that match their over the top weapons. With the Game of the Year awards approaching and the fifth entry being nominated for Score & Music and Best Action Game, I decided to replay it yet again. Spoilers for Devil May Cry 5 below the imageĭevil May Cry 5, published by Capcom, is a game I have probably played to completion about three times.
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